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 Post subject: Re: Lazy makeover?
PostPosted: 02 Dec 2008 00:15 
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Whole Nut
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Joined: 01 Nov 2008 13:45
Posts: 866
Location: Leeds
We could have a night of the original Zeta version complete with fuxed fps and broken teleporters for the massacre night, that would be different! :)

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 Post subject: Re: Lazy makeover?
PostPosted: 02 Dec 2008 16:36 
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(>Nutter<)
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Joined: 28 Oct 2008 11:07
Posts: 1695
Sounds like a plan ;) n1
How about Floodzone too for 30m mins or so? Your call btw... You guys know what's popular/works best.

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 Post subject: Re: Lazy makeover?
PostPosted: 02 Dec 2008 18:43 
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No Nut

Joined: 01 Dec 2008 17:53
Posts: 10
If you removed the door post's would mean alot more demo spam landing on 4 as they stop most of the grenade's that are launched from around the corner. so prob best leaving them :D spamming over the roof isn't that bad, i play sniper a good bit doesnt bother me at all, nothing like a good sticky on my ass :D however engies would get annoyed having their buildings destroyed with nothing they can do about it.
That's a great idea parva would be a good laugh, referring to "Post Posted: Tue Dec 02, 2008 1:15 am"

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 Post subject: Re: Lazy makeover?
PostPosted: 09 Dec 2008 17:54 
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Pea Nut
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Joined: 09 Dec 2008 17:43
Posts: 73
Here's my suggestions:

Fix stuff!
Fix the grenades over roof thing
Fix lag (on point 1 especially)
Fix the kabinet in one of the garages (can't remember if it's red or blue), so snipers can't stand on them.
Fix the blocks that points towards the garage from point 1, so you can build on them (like the one that points towards and on point 2).

To fix the sniper stuff on point 1/2, maybe add a thing on the ceiling, on the tunnel towards point 2. This might help some sniper issues, but not sure about it. Try and take a look at it.

Maybe add a small passageway from the point 2 corner to the garage, behind the block?
You know, to either add a escape route, quick help to garage/p2, spy passage or somthing funny.


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 Post subject: Re: Lazy makeover?
PostPosted: 09 Dec 2008 19:14 
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Pea Nut

Joined: 02 Nov 2008 01:28
Posts: 91
Location: Belgium
I don't think I would like to see the structure change, but a little decorating would be ok, if it was done tastefully ofcourse.

Gazz.

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 Post subject: Re: Lazy makeover?
PostPosted: 09 Dec 2008 19:24 
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(>Nutter<)
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Joined: 14 Oct 2008 23:19
Posts: 4060
Location: Txting in spawn til we lose the cap.
Snipers whining ? about demo artillery over the roof onto 2? Yep thats me! STOP IT SPONGE! haha.

The fight to win point4, or defend your point 2 can be tedious at times takin forever, I would favour any change that makes that more fluid. Point 5 or 1 is allways an exciting fight.

I am a whining sniper, but sniping from the garage is a deathtrap, i try not to snipe from garage. So if i switch to point 2 and then get demo artillery aaaaghhhh!

More whine anyone? hehe

And i agree with z4nd post. As rarely stand on stuff sniping, i prefer to be moving...and RUN!!

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 Post subject: Re: Lazy makeover?
PostPosted: 10 Dec 2008 00:43 
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Pea Nut

Joined: 26 Nov 2008 00:50
Posts: 49
trying really hard to get something done for the weekend, but my time really against me atm


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 Post subject: Re: Lazy makeover?
PostPosted: 15 Dec 2008 14:12 
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Crunchy Nut

Joined: 01 Nov 2008 17:38
Posts: 177
Location: Stavanger
Probably a stupid idea.. But a ctf lazytown.. would that be fun?

Same map but only without CP.. It would certainly enforce some new tactics ;)


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 Post subject: Re: Lazy makeover?
PostPosted: 15 Dec 2008 21:00 
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(>Nutter<)
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Joined: 14 Oct 2008 23:19
Posts: 4060
Location: Txting in spawn til we lose the cap.
Thats an awsome idea Lunde! :!:

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 Post subject: Re: Lazy makeover?
PostPosted: 18 Dec 2008 01:00 
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No Nut
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Joined: 18 Dec 2008 00:47
Posts: 4
I feel something more could be done with the new side paths. Maybe add cover such as fencing and trees and more fencing so its not a straight run down the new path.

Would then make it a good place for snipers/sentries.

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 Post subject: Re: Lazy makeover?
PostPosted: 18 Dec 2008 01:26 
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Pea Nut

Joined: 26 Nov 2008 00:50
Posts: 49
that was b2 version, i;m currently on b4, which is a ground up re-build from that version..i.e, from scratch, fully optimized as i go, come the weekend, think u will allbe shocked :P


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 Post subject: Re: Lazy makeover?
PostPosted: 20 Dec 2008 12:26 
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Crunchy Nut

Joined: 01 Nov 2008 17:38
Posts: 177
Location: Stavanger
How is the map going larky? Really excited about the result;)


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