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 Post subject: Lazertown ^^
PostPosted: 20 Apr 2013 12:53 
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Joined: 28 Oct 2008 11:07
Posts: 1695
Progress so far.

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 Post subject: Re: Lazertown ^^
PostPosted: 20 Apr 2013 12:58 
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Attachment:
Image4.jpg
File attached is quick compile so wont run well on server.. but try on your machine if u wanna see so far.


to do:
Still needs lighting sorting in tunnels and freezer.
Map lighting needs adjust
lasers need triggers checking
decals adding
no build areas not set on overpass
garage doors to be lowered slightly
sound to add
erros to clear on entities (map start errors)
+ misc

shout if u find any probs ;)


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 Post subject: Re: Lazertown ^^
PostPosted: 20 Apr 2013 15:54 
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Joined: 01 Nov 2008 18:09
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Location: Lincolnshire
Like it, but the cow just don't seem right to me. Lasers and cows...?


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 Post subject: Re: Lazertown ^^
PostPosted: 20 Apr 2013 16:07 
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Location: sheep shaggers paradise
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Like it, but the cow just don't seem right to me. Lasers and cows...?
Why not JJ ???? We have Dazmond and Abbster ?????? (Old and new)

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Dazmond "Should I go sniper"
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 Post subject: Re: Lazertown ^^
PostPosted: 20 Apr 2013 16:58 
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Joined: 14 Oct 2008 23:19
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Location: Txting in spawn til we lose the cap.
Love the cow dont care where you put it bud. :)

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 Post subject: Re: Lazertown ^^
PostPosted: 20 Apr 2013 20:37 
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Crunchy Nut
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Joined: 03 Jul 2012 17:06
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Location: Kr. Hvalsø, Denmark
I have no problems with the cow.

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 Post subject: Re: Lazertown ^^
PostPosted: 20 Apr 2013 20:49 
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Whole Nut
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Joined: 22 Jul 2011 23:57
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Location: Stockholm, Sweden
Looks awesome! :)

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 Post subject: Re: Lazertown ^^
PostPosted: 20 Apr 2013 23:46 
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Quote:
Like it, but the cow just don't seem right to me. Lasers and cows...?
Don't u remember those cows getting abducted by aliens and cut up with a laser? or was it a dream?
Original lazytown has a cow so moooo!
:D

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 Post subject: Re: Lazertown ^^
PostPosted: 21 Apr 2013 01:40 
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Quick compile - Final after weekend

to do:
decals adding
sound to add
erros to clear on entities (map start errors)
+ misc

fixed: no build areas not set on overpass
fixed: garage doors to be lowered slightly
fixed: Still needs lighting sorting in tunnels and freezer.
fixed: Map lighting needs adjust
fixed: lasers need triggers checking

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 Post subject: Re: Lazertown ^^
PostPosted: 21 Apr 2013 01:51 
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Joined: 08 Dec 2008 13:21
Posts: 1549
Location: Leeuwarden, Netherlands
Are you using hint brushes, area portals and occlusions?

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 Post subject: Re: Lazertown ^^
PostPosted: 21 Apr 2013 07:54 
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Crunchy Nut
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Joined: 03 Jun 2012 01:04
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Location: Russia, Moscow
Will players die while colliding with a laser beam? I mean soldiers and demomen primarily while they are jumping.


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 Post subject: Re: Lazertown ^^
PostPosted: 21 Apr 2013 09:47 
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Quote:
Will players die while colliding with a laser beam? I mean soldiers and demomen primarily while they are jumping.
Already done ;) Laser kills opposing team colour. i.e Blu laser only kills players on red team

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 Post subject: Re: Lazertown ^^
PostPosted: 21 Apr 2013 11:43 
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Crunchy Nut
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Joined: 03 Jun 2012 01:04
Posts: 204
Location: Russia, Moscow
nice, nice :twisted:


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 Post subject: Re: Lazertown ^^
PostPosted: 21 Apr 2013 11:58 
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Crunchy Nut
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Joined: 03 Jul 2012 17:06
Posts: 230
Location: Kr. Hvalsø, Denmark
Quote:
Quote:
Will players die while colliding with a laser beam? I mean soldiers and demomen primarily while they are jumping.
Already done ;) Laser kills opposing team colour. i.e Blu laser only kills players on red team

Very nice detail.

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 Post subject: Re: Lazertown ^^
PostPosted: 21 Apr 2013 12:25 
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Whole Nut

Joined: 03 Sep 2010 20:05
Posts: 679
very nice :)


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